Creative Computing & Technology
Welcome to the Creatvive Computing & Technology Department
Learning and undertaking activities in design and technology contribute to achievement of the curriculum aims for all young people to become:
• successful learners who enjoy learning, make progress and achieve
• confident individuals who are able to live safe, healthy and fulfilling lives
• responsible citizens who make a positive contribution to society
The importance of design and technology:
- In design and technology students combine practical and technological skills with creative thinking to design and make products and systems that meet human needs.
- They learn to use current technologies and consider the impact of future technological developments.
- They learn to think creatively and intervene to improve the quality of life, solving problems as individuals and members of a team. Working in stimulating contexts that provide a range of opportunities and draw on the local ethos, community and wider world, students identify needs and opportunities.
- They respond with ideas, products and systems, challenging expectations where appropriate.
They combine practical and intellectual skills with an understanding of aesthetic, technical, cultural, health, social, emotional, economic, industrial and environmental issues. As they do so, they evaluate present and past design and technology, and its
- uses and effects.
- Through design and technology students develop confidence in using practical skills and become discriminating users of products.
- They apply their creative thinking and learn to innovate.
Year 11 Product Design
MS A La (Food & Nutrition)
Mr Atherton (Product Design)
Mrs B Wood (Technician)
Computing is taught to all students at Key Stage 3 and is an option choice at Key Stage 4.
Mrs Z Freemen (Curriculum Leader Creative Computing & Technology)